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1000 LIGHTYEARS IN THE VOID OF SPACE

In this first-person escape room space adventure, you find yourself abandoned and alone on a deep-space mining vessel. Navigate the interior of the spaceship. Interact with various objects. Solve puzzles to gain access. And find a way to power the door to make your escape. But you better heed those proximity warnings. 1000 meters may seem like a long way off, but in the darkness of space, you never know when the monster can pounce!  

1000 LIGHTYEARS IN THE VOID OF SPACE

Game Design/Level Design

For this game, I was tasked with creating the Enemy AI for the Monster Room for the game. 

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I also designed the layout of the ship and designed all of the rooms in the game. 

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